// Created by Crowbar 0.71
====== File Size ======
	616,776
====== File Seek Log ======
	0 - 83 MDL File Header 00 (Actual version: 53; override version: 53); MDL File Header 00 (Actual version: 53; override version: 53)
	84 - 699 MDL File Header 01; MDL File Header 01
	700 - 931 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2E 2E 5C 2E 2E ... ]
	932 - 19,963 theMdlFileData.theBones 78
	19,964 - 20,423 theMdlFileData.theAttachments 5
	20,424 - 20,435 theMdlFileData.theHitboxSets 1
	20,436 - 20,515 [ERROR] Unread bytes (non-zero) [ 3F 30 2F 4C 02 06 49 4B 03 04 05 35 36 07 0B 15 16 17 12 13 14 ... ]
	20,516 - 21,251 [ERROR] [End offset is incorrect] theMdlFileData.theAnimationDescs 8
	20,517 - 20,520 anAnimationDesc.anAnimation [@ads_in_seq] (unused empty data structure at the end of the list)
	20,521 - 20,523 anAnimationDesc.anAnimation [@ads_in_seq] alignment [ 72 00 00 ]
	20,524 - 20,608 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 11 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	20,609 - 20,612 anAnimationDesc.anAnimation [@ads_out_seq] (unused empty data structure at the end of the list)
	20,613 - 20,615 anAnimationDesc.anAnimation [@ads_out_seq] alignment [ 71 00 00 ]
	20,616 - 20,699 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 11 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	20,700 - 20,735 anAnimationDesc.anAnimation (frameCount = 6; sectionFrameCount = 6)
	20,736 - 20,792 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	20,793 - 20,796 anAnimationDesc.anAnimation [charge_anim] (unused empty data structure at the end of the list)
	20,797 - 20,799 anAnimationDesc.anAnimation [charge_anim] alignment [ 71 00 00 ]
	20,800 - 20,884 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	20,885 - 20,888 anAnimationDesc.anAnimation [attack_anim] (unused empty data structure at the end of the list)
	20,889 - 20,891 anAnimationDesc.anAnimation [attack_anim] alignment [ 71 00 00 ]
	20,892 - 20,975 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	20,976 - 21,005 anAnimationDesc.anAnimation (frameCount = 18; sectionFrameCount = 18)
	21,006 - 21,009 anAnimationDesc.anAnimation [attack_anim_sequential] (unused empty data structure at the end of the list)
	21,010 - 21,011 anAnimationDesc.anAnimation [attack_anim_sequential] alignment [ 00 00 ]
	21,012 - 21,068 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	21,069 - 21,072 anAnimationDesc.anAnimation [@draw_seq] (unused empty data structure at the end of the list)
	21,073 - 21,075 anAnimationDesc.anAnimation [@draw_seq] alignment [ 70 00 00 ]
	21,076 - 21,160 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 11 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	21,161 - 21,164 anAnimationDesc.anAnimation [@holster_seq] (unused empty data structure at the end of the list)
	21,165 - 21,167 anAnimationDesc.anAnimation [@holster_seq] alignment [ 70 00 00 ]
	21,168 - 24,877 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	24,878 - 24,879 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 0)
	24,880 - 24,883 anAnimationDesc.anAnimation [idle_anim] (unused empty data structure at the end of the list)
	24,884 - 33,999 [ERROR] Unread bytes (non-zero) [ 07 0E 00 00 44 0D D2 9F 59 79 A0 3C 5C 4D 27 4D 18 C9 00 3C 00 ... ]
	34,000 - 35,855 theMdlFileData.theSequenceDescs 8
	35,856 - 36,167 [ads_in_seq] aSeqDesc.theBoneWeights 78
	36,168 - 36,169 [ads_in_seq] aSeqDesc.theAnimDescIndexes 1
	36,170 - 36,171 [ads_in_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	36,172 - 36,173 [ads_out_seq] aSeqDesc.theAnimDescIndexes 1
	36,174 - 36,175 [ads_out_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	36,176 - 36,177 [idle_seq] aSeqDesc.theAnimDescIndexes 1
	36,178 - 36,179 [idle_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	36,180 - 36,181 [charge_seq] aSeqDesc.theAnimDescIndexes 1
	36,182 - 36,183 [charge_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	36,184 - 36,583 [attack_seq] aSeqDesc.theEvents 5
	36,584 - 36,585 [attack_seq] aSeqDesc.theAnimDescIndexes 1
	36,586 - 36,587 [attack_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	36,588 - 36,987 [attack_seq_sequential] aSeqDesc.theEvents 5
	36,988 - 36,989 [attack_seq_sequential] aSeqDesc.theAnimDescIndexes 1
	36,990 - 36,991 [attack_seq_sequential] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	36,992 - 37,231 [draw_seq] aSeqDesc.theEvents 3
	37,232 - 37,233 [draw_seq] aSeqDesc.theAnimDescIndexes 1
	37,234 - 37,235 [draw_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	37,236 - 37,315 [holster_seq] aSeqDesc.theEvents 1
	37,316 - 37,317 [holster_seq] aSeqDesc.theAnimDescIndexes 1
	37,318 - 37,319 [holster_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	37,320 - 37,351 theMdlFileData.theBodyParts 2
	37,352 - 37,499 aBodyPart.theModels 1
	37,500 - 37,647 aBodyPart.theModels 1
	37,648 - 37,763 aModel.theMeshes 1
	37,764 - 37,879 aModel.theMeshes 1
	37,880 - 37,887 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 ]
	37,888 - 37,931 theMdlFileData.theTextures 1
	37,932 - 37,935 theMdlFileData.theTexturePaths 1
	37,936 - 37,937 theMdlFileData.theSkinFamilies 1
	37,938 - 37,939 theMdlFileData.theSkinFamilies alignment [ 00 00 ]
	37,940 - 48,535 [ERROR] Unread bytes (non-zero) [ BC 2A 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 80 00 ... ]
	48,536 - 48,536 aTexturePath = 
	48,537 - 48,607 theNameCopy = "weapons/titan_raptor_rocket_pod/atpov_titan_raptor_rocket_pod_core.mdl"
	48,608 - 48,615 theSurfacePropName = "default"
	48,616 - 48,626 aBone.theName = "jx_c_delta"
	48,627 - 48,635 aBone.theName = "jx_c_pov"
	48,636 - 48,645 aBone.theName = "def_c_hip"
	48,646 - 48,658 aBone.theName = "def_c_spineA"
	48,659 - 48,671 aBone.theName = "def_c_spineB"
	48,672 - 48,684 aBone.theName = "def_c_spineC"
	48,685 - 48,698 aBone.theName = "def_c_intBase"
	48,699 - 48,709 aBone.theName = "def_l_clav"
	48,710 - 48,724 aBone.theName = "def_l_shoulder"
	48,725 - 48,744 aBone.theName = "def_l_shoulderTwist"
	48,745 - 48,762 aBone.theName = "def_l_shoulderMid"
	48,763 - 48,774 aBone.theName = "def_l_elbow"
	48,775 - 48,788 aBone.theName = "def_l_forearm"
	48,789 - 48,800 aBone.theName = "def_l_wrist"
	48,801 - 48,820 aBone.theName = "def_l_finRingCarpal"
	48,821 - 48,835 aBone.theName = "def_l_finRingA"
	48,836 - 48,850 aBone.theName = "def_l_finRingB"
	48,851 - 48,865 aBone.theName = "def_l_finRingC"
	48,866 - 48,879 aBone.theName = "def_l_finMidA"
	48,880 - 48,893 aBone.theName = "def_l_finMidB"
	48,894 - 48,907 aBone.theName = "def_l_finMidC"
	48,908 - 48,923 aBone.theName = "def_l_finIndexA"
	48,924 - 48,939 aBone.theName = "def_l_finIndexB"
	48,940 - 48,955 aBone.theName = "def_l_finIndexC"
	48,956 - 48,971 aBone.theName = "def_l_finThumbA"
	48,972 - 48,987 aBone.theName = "def_l_finThumbB"
	48,988 - 49,003 aBone.theName = "def_l_finThumbC"
	49,004 - 49,014 aBone.theName = "def_r_clav"
	49,015 - 49,029 aBone.theName = "def_r_shoulder"
	49,030 - 49,049 aBone.theName = "def_r_shoulderTwist"
	49,050 - 49,067 aBone.theName = "def_r_shoulderMid"
	49,068 - 49,079 aBone.theName = "def_r_elbow"
	49,080 - 49,093 aBone.theName = "def_r_forearm"
	49,094 - 49,105 aBone.theName = "def_r_wrist"
	49,106 - 49,125 aBone.theName = "def_r_finRingCarpal"
	49,126 - 49,140 aBone.theName = "def_r_finRingA"
	49,141 - 49,155 aBone.theName = "def_r_finRingB"
	49,156 - 49,170 aBone.theName = "def_r_finRingC"
	49,171 - 49,184 aBone.theName = "def_r_finMidA"
	49,185 - 49,198 aBone.theName = "def_r_finMidB"
	49,199 - 49,212 aBone.theName = "def_r_finMidC"
	49,213 - 49,228 aBone.theName = "def_r_finIndexA"
	49,229 - 49,244 aBone.theName = "def_r_finIndexB"
	49,245 - 49,260 aBone.theName = "def_r_finIndexC"
	49,261 - 49,276 aBone.theName = "def_r_finThumbA"
	49,277 - 49,292 aBone.theName = "def_r_finThumbB"
	49,293 - 49,308 aBone.theName = "def_r_finThumbC"
	49,309 - 49,323 aBone.theName = "def_c_hatchTop"
	49,324 - 49,339 aBone.theName = "def_c_hatchHead"
	49,340 - 49,349 aBone.theName = "def_l_hip"
	49,350 - 49,361 aBone.theName = "def_l_thigh"
	49,362 - 49,376 aBone.theName = "def_l_thighLow"
	49,377 - 49,387 aBone.theName = "def_l_knee"
	49,388 - 49,399 aBone.theName = "def_l_ankle"
	49,400 - 49,410 aBone.theName = "def_l_ball"
	49,411 - 49,420 aBone.theName = "def_r_hip"
	49,421 - 49,432 aBone.theName = "def_r_thigh"
	49,433 - 49,447 aBone.theName = "def_r_thighLow"
	49,448 - 49,458 aBone.theName = "def_r_knee"
	49,459 - 49,470 aBone.theName = "def_r_ankle"
	49,471 - 49,481 aBone.theName = "def_r_ball"
	49,482 - 49,494 aBone.theName = "ja_c_propGun"
	49,495 - 49,506 aBone.theName = "weapon_bone"
	49,507 - 49,517 aBone.theName = "def_c_base"
	49,518 - 49,533 aBone.theName = "def_l_pod_arm_1"
	49,534 - 49,549 aBone.theName = "def_l_pod_arm_2"
	49,550 - 49,565 aBone.theName = "def_l_pod_arm_3"
	49,566 - 49,581 aBone.theName = "def_l_pod_cover"
	49,582 - 49,594 aBone.theName = "muzzle_flash"
	49,595 - 49,610 aBone.theName = "def_r_pod_arm_1"
	49,611 - 49,626 aBone.theName = "def_r_pod_arm_2"
	49,627 - 49,642 aBone.theName = "def_r_pod_arm_3"
	49,643 - 49,658 aBone.theName = "def_r_pod_cover"
	49,659 - 49,670 aBone.theName = "def_c_neckA"
	49,671 - 49,681 aBone.theName = "jx_c_neckB"
	49,682 - 49,693 aBone.theName = "def_c_neckB"
	49,694 - 49,704 aBone.theName = "def_c_head"
	49,705 - 49,716 aBone.theName = "jx_c_camera"
	49,717 - 49,722 anAttachment.theName = "shell"
	49,723 - 49,737 anAttachment.theName = "muzzle_flash_2"
	49,738 - 49,749 anAttachment.theName = "CAMERA_BASE"
	49,750 - 49,756 anAttachment.theName = "CAMERA"
	49,757 - 49,771 aHitboxSet.theName = "emptyhitboxset"
	49,772 - 49,783 anAnimationDesc.theName = @ads_in_seq
	49,784 - 49,796 anAnimationDesc.theName = @ads_out_seq
	49,797 - 49,806 anAnimationDesc.theName = idle_anim
	49,807 - 49,818 anAnimationDesc.theName = charge_anim
	49,819 - 49,830 anAnimationDesc.theName = attack_anim
	49,831 - 49,853 anAnimationDesc.theName = attack_anim_sequential
	49,854 - 49,863 anAnimationDesc.theName = @draw_seq
	49,864 - 49,876 anAnimationDesc.theName = @holster_seq
	49,877 - 49,887 aSeqDesc.theName = "ads_in_seq"
	49,888 - 49,901 aSeqDesc.theActivityName = "ACT_VM_ADS_IN"
	49,902 - 49,913 aSeqDesc.theName = "ads_out_seq"
	49,914 - 49,928 aSeqDesc.theActivityName = "ACT_VM_ADS_OUT"
	49,929 - 49,937 aSeqDesc.theName = "idle_seq"
	49,938 - 49,949 aSeqDesc.theActivityName = "ACT_VM_IDLE"
	49,950 - 49,960 aSeqDesc.theName = "charge_seq"
	49,961 - 49,974 aSeqDesc.theActivityName = "ACT_VM_CHARGE"
	49,975 - 49,985 aSeqDesc.theName = "attack_seq"
	49,986 - 50,006 aSeqDesc.theActivityName = "ACT_VM_PRIMARYATTACK"
	50,007 - 50,029 anEvent.theName = AE_CL_VSCRIPT_CALLBACK
	50,030 - 50,045 anEvent.theName = AE_CL_PLAYSOUND
	50,046 - 50,067 aSeqDesc.theName = "attack_seq_sequential"
	50,068 - 50,099 aSeqDesc.theActivityName = "ACT_VM_PRIMARYATTACK_SEQUENTIAL"
	50,100 - 50,108 aSeqDesc.theName = "draw_seq"
	50,109 - 50,120 aSeqDesc.theActivityName = "ACT_VM_DRAW"
	50,121 - 50,132 aSeqDesc.theName = "holster_seq"
	50,133 - 50,147 aSeqDesc.theActivityName = "ACT_VM_HOLSTER"
	50,148 - 50,176 aBodyPart.theName = "titan_raptor_rocket_pod_left"
	50,177 - 50,206 aBodyPart.theName = "titan_raptor_rocket_pod_right"
	50,207 - 50,273 aTexture.thePathFileName = "models\titans_r2\light_northstar\t_l_northstar01_rockets_v1_skin01"
	50,274 - 616,775 [ERROR] Unread bytes (non-zero) [ 00 00 07 00 00 00 18 00 00 00 A0 00 09 00 03 00 00 00 9E 7B C2 ... ]
	616,776 - 616,776 END OF FILE + 1 (File size)
========================
